Tag: johnson

Sounds & Schemas: Moving Music Metaphors

The following videos demonstrate another set of developmental mapping strategies for spatial music performance, which exploit bodily-based metaphors (see Johnson 2007). This set of examples present moving sound objects (individuated audio for each guitar string) moving from the front of the performance space to the rear. As each object is passed to an audio effects …

Developing Mapping Strategies for Spatial Music Performance

All videos are decoded for stereo playback. Please use headphones. This video demonstrates the mapping of skeletal data using an Xbox Kinect, Synapse, and Pure Data, within a developing live performance system. The kinect data controls in-kind spatial flocking behaviors of the ‘boids’ algorithm. Mapping Strategies for Embodied Metaphors – Improvised Musical Examples This video …